Skip to content

Mukai Laboratory

Software Design Studio, Tokyo Metropolitan Univ.

Menu
  • Member
  • Projects
  • Publications
  • Library
  • Blog

Publications

2019-09-06

Motion Adaptation with Cascaded Inequality Tasks

Tomohiko Mukai, Shigeru Kuriyama, and Masaki Oshita, Proceedings of ACM SIGGRAPH Conference on Motion, Interaction and Games 2019.

[...read more]
2018-03-23

Sampling-based Rig Conversion into Non-rigid Helper Bones

Tomohiko Mukai, Proceedings of the ACM on Computer Graphics and Interactive Techniques, 1(1), Article 13, 2018. (ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games 2018)

[...read more]
2016-07-01

Efficient Dynamic Skinning with Low-Rank Helper Bone Controllers

ACM Transactions on Graphics (TOG) – Proceedings of ACM SIGGRAPH 2016, Volume 35, Issue 4, Article No. 36.

[...read more]
2015-03-01

Building Helper Bone Rigs from Examples

Proceedings of 19th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D 2015), pp.77-84, 2015.

[...read more]

Posts navigation

Newer posts
Copyright© 2018-2025 Mukai Laboratory All Rights Reserved.